#pragma once
#include "Emitter.h"

/**
===============================
An explotion
===============================
*/
class ExplotionEmitter : public Emitter
{
public:
    ExplotionEmitter(void);
    ///** Update the Emitters */
    //void Update(long dt);

private:
    /** Calculate Jitter Factor */
    void CalculateJitter( Particle &p, Vector2f &vel );
public:
    virtual ~ExplotionEmitter(void);
};
